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Devlog
1.10.1 - bugs & balance
May 14, 2023
by
XenonZed
1
Some bugfixes and small balance changes. Updated the version number in the meta file Fixed slots for Vampire Bite and Blood Bomb when Magician rule is active Fixed Once More With Feeling upgrade/downg...
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1.10 - It's been a while!
May 02, 2023
by
XenonZed
Hey there! Can you believe it's been more than a year since the last update for this mod came out? A lot has changed since then, including the addition of a full DLC campaign for Dicey Dungeons called...
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1.9.0 - Hot 300
March 11, 2022
by
XenonZed
Another update with a decent amount of new items, balance changes and bug fixes! One of the bigger changes in this update is the replacement of one of Jester's card packs, the parallel universe burn s...
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1.8.1 - cold fix
November 30, 2021
by
XenonZed
1
Added a couple more gadgets to Robot's jackpot skills Fixed text bleed on Parting Shot downgrade Balance changes: Transporter upgrade can give more varied dice values Bug fixes: Hot Potato is no longe...
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1.8.0 - Huge update!
November 23, 2021
by
XenonZed
This update is the largest single update I've ever made to The Grab Bag! It features 32 brand new equipment, some general improvements, and a whole host of changes to the existing items in the mod. So...
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1.7.2 - tiny update
September 28, 2021
by
XenonZed
Reworked Throw Flowers Added dice symbol to Sticky Blade's description Changed Rocket Fuel behaviour when stacked Greatest Hits is now excluded from random equipment lists Adjusted Spit Up's upgrade (...
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1.7.1 - quick fixes
September 03, 2021
by
XenonZed
Greatest Hits can now select temporary equipment Greatest Hits now ignores re-equip and cannot be furied Fixed Hoodoo? not being a Witch spell Fixed Electric Arc not returning dice when dodged Changed...
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1.7.0 - More sets
August 29, 2021
by
XenonZed
This update is mostly focused around the Jester. I've added two more sets for players to use (one for normal episodes, one for parallel universe). I've also made some balance changes to existing Jeste...
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1.6.2 - More fixes
July 24, 2021
by
XenonZed
Boot ROM and Timing Mismatch are no longer able to be stolen Intense Aura no longer activates if it's unavailable Improved timing on Intense Aura flash Gross Out+ now inflicts the correct amount of po...
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1.6.1 - The smallest changelog on the planet
June 01, 2021
by
XenonZed
1
Fixed bug with Taunt and Reverse for real this time...
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1.6.0 - Belated Anniversary Update
May 29, 2021
by
XenonZed
1
This update features new equipment, some balancing, and a whole bunch of polish and bugfixes! New equipment! Added some more visual flare to status effects Changed sfx for Stockpile set equipment Remo...
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Anniversary!
May 08, 2021
by
XenonZed
1
Yesterday marked a full year since the first publicly released build of The Grab Bag! I don't quite have an update ready to post as celebration, but big thanks to everyone who's tried out the mod or p...
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1.5.3 & 1.5.4 - gnats
March 31, 2021
by
XenonZed
Fixed game crash caused by Twitch Prime at 0 CPU Praline and Tulip no longer give the player extra mana after battle Praline and Tulip now play a sound when giving the player mana More slot randomizat...
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1.5.2 - squishing some bugs
March 25, 2021
by
XenonZed
This update consists of a few miscellaneous bug fixes, including some for bugs that were introduced in the last update. I've also added a couple more bonus round starts to play with. Added a couple mo...
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1.5.0 - Updated for Dicey Dungeons 1.11
March 21, 2021
by
XenonZed
This update adds new equipment, a bunch of small improvements and bug fixes, and adds support for some of the new features introduced in Dicey Dungeons 1.11. Speaking of which, my mod was shouted out...
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1.4.7 - Rewords and reworks
March 08, 2021
by
XenonZed
Hey! This one's just another smallish update mostly focused on balance changes and general polish, but there's some other stuff I wanted to discuss in this post first. First up is something I think is...
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1.4.5 & 1.4.6 - little things
February 26, 2021
by
XenonZed
1.4.5: Fixed missing sfx for Inkpick Removed Stink Bomb from the rest of Jester's generators Added PU variants for Haunt-inflicting equipment Changed Eye of Newt's upgrade Changed Gunboots' upgrade Ch...
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1.4.4 - Some extra polish
January 28, 2021
by
XenonZed
Small update with some extra fixes and stuff I missed before. Fixed missing "On Dodge" script for some equipment Changed cast direction for a bunch of dice manipulation/healing items that dealt damage...
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1.4.3 - Hot Potato!
January 26, 2021
by
XenonZed
Happy new year! Here's another update, adding some new equipment, bug fixes, and balance changes. New equipment! Added some more stuff to Thief's parallel universe episode Fixed some instances of text...
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1.4.2 - More bugfixes
December 31, 2020
by
XenonZed
Small update with some bug fixes and a wording pass on a few equipment. Fixed Seance doing the wrong amount of damage Added PU variant of haunted status Changed Combat Slingshot skillcard; no longer r...
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1.4.0 - Taunt to get bodied
December 22, 2020
by
XenonZed
This update adds a new status, new equipment, and features a bunch of bugfixes and redesigns. New equipment! New status effect - Taunt! Disables non-attacking equipment until an attack is performed Je...
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1.3.1 - Bugfixes
November 10, 2020
by
XenonZed
Resurrect now prioritizes returning dice other than the dice used on Resurrect Fixed situations where Channel Rage and Once More With Feeling could result in the turn ending multiple times Added Chann...
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1.3.0 - The 200 special!
October 11, 2020
by
XenonZed
As of this month, the Grab Bag has been downloaded more than 200 times! To celebrate, here's an update bringing the total equipment count up to a festive 200. 16 new equipment, rounding out the total...
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1.2.7 - Small things
September 27, 2020
by
XenonZed
5 new equipment Changed Snake Bite and Stink Bomb's available slot randomizations in Magician Rule Added Magic Whistle to Witch's episode 5 rewards Added a new level up reward to Inventor's episodes F...
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1.2.5 & 1.2.6 - Compatibility updates
September 24, 2020
by
XenonZed
Rolling these 2 into one dev log since they're both so small. 1.2.5 Channel Rage is now Channel Rage@grabbag to prevent conflict with More Fluff's Channel Rage Stink Bomb is no longer affected by re-e...
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1.2.4 - More fixes
September 21, 2020
by
XenonZed
Renamed "Twinkle" to "Glint" to prevent a conflict with More Fluff Renamed "Ol' Reliable" to "Pierce Shooter" to prevent a conflict with ncrmod Improved description/sfx for several equipment Fixed mis...
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1.2.3 - Flexible Level Up Rewards
September 19, 2020
by
XenonZed
This update adds my new mod, Flexible Level Up Rewards . This mod moves the level up rewards for regular episodes to their own lists so that mods can append to them. This will hopefully mean better co...
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1.2.2 - Cleaning up rust
September 18, 2020
by
XenonZed
Another small update, fixing up some issues in Inventor episode 3. Shuffled items around in Inventor 3's generator Made Rebar Sword less common Changed Rebar Sword's upgrade Added Zombie Sword - Sword...
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1.2.1 - Quick fixes
September 14, 2020
by
XenonZed
Just addressing some small stuff I forgot when releasing the update earlier. Fixed missing level up reward in Robot 4 Added Concealed Carry to Robot's generators Moved CPU Throttle to parallel univers...
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1.2.0 - Rocket Fuel!
September 14, 2020
by
XenonZed
Now ready for the new Dicey Dungeons update! The new modding API has enabled us to implement a ton of cool stuff. As a bonus, the new systems added mean you can now use The Grab Bag with other mods! (...
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1.1.2 - Thanks for 100 downloads!
July 19, 2020
by
XenonZed
I know I'm a little late to say this, but last week The Grab Bag passed 100 downloads! Thanks so much to everyone who's decided to check it out! Today's update is another very small one, mostly dedica...
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1.1.1 - Contraband rework
July 14, 2020
by
XenonZed
Small update this time. Reworked Jester's Contraband pack Contraband is no longer once per battle Shank deals more damage but gets permanently deleted from the deck on use Assassinate's damage increas...
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1.1.0 - More stuff
July 07, 2020
by
XenonZed
This update adds some new equipment, some balance changes, and my favourite Marshmallow swap ever. New equipment for every character! Changed sounds & descriptions for some equipment Changed how Reage...
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1.0.0 - All characters!
June 17, 2020
by
XenonZed
This update finally adds equipment for all of Jester's episodes, meaning that the mod is now for all intents and purposes complete! What's new in this update: All Jester episodes now feature modded eq...
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Desync!
June 12, 2020
by
XenonZed
New Robot equipment and status effect - Desync! Roll dice without increasing your CPU! Replaced Jailbreak in Robot 5 rewards with Desync. Jailbreak now generates as normal equipment Added Desync as a...
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False Swipe fix
June 12, 2020
by
XenonZed
Second update today. Fixed a couple of things: False Swipe now functions outside of Parallel Universe False Swipe now generates in Thief, Inventor and Warrior's Bonus Rounds Removed Picky Sword from W...
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Bolstered bonus rounds
June 12, 2020
by
XenonZed
Small update. Here's what's new: Added some new Bonus Round starts. Each character now has at least 2 new sets of starting equipment in episode 6 (Excluding Jester who only has 1) Added some extra equ...
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3 3 3
June 10, 2020
by
XenonZed
New update! Inventor 3, Robot 3, and Thief 3 (and Thief 2) all have new equipment added into the mix. I've also made some small adjustments to a few generators and changed around a couple of level up...
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Hotfixed for version 1.8
June 01, 2020
by
XenonZed
Updated to support the 1.8 version of Dicey Dungeons. Removed my modded version of You Choose You Lose for the time being...
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